package openfl.display3D;

import openfl.display3D.Context3DVertexBufferFormat;

class Context3DVertexBufferFormatTest
{
	public static function __init__()
	{
		Mocha.describe("Haxe | Context3DVertexBuffer", function()
		{
			Mocha.it("test", function()
			{
				switch (Context3DVertexBufferFormat.BYTES_4)
				{
					case Context3DVertexBufferFormat.BYTES_4, Context3DVertexBufferFormat.FLOAT_1, Context3DVertexBufferFormat.FLOAT_2,
						Context3DVertexBufferFormat.FLOAT_3, Context3DVertexBufferFormat.FLOAT_4:
				}
			});
		});
	}
}
